System Card Player:-   Partner:-   Text Box: HOME
 
The CHESTER CLUB Club No:-   Club No:-    
EBU No:- EBU No:-              
OPENING Point Min CONVENTIONAL SPECIAL OPENING v Suit contracts:   normal leads are 4th highest  
BIDS Range Length MEANING RESPONSES LEADS A K A K x K Q 10 K Q x K J 10  
1 16+ 0 1-1-4 shows 1<8pts/1NT 8-13 4333/jumps indicate14+   K 10 9 Q J 10 Q J x J 10 x 10 x x  
>4& >4 1/1/2 5 cards 8-13  2 8-13,5 or 4441 or 4432
 
10 9 x 9 8 7 x 10 x x x H x x x x H x x x x x  
1 11-15 0 Two suits excluding 5 card major 2 may be H x x x H x x x x x x x x x x x  
but including at least one 4 card major. a conventional  
1 11-15 5   game force with v NT contracts:   normal leads are 4th highest  
1 11-15 5   2 is min 5 cards non-forcing with<3 spades 5 in unbid Major CIRCLE  A K x x A J 10 x K Q 10 K Q x K J 10  
1NT 13-15 2 May be a good 12 2=Stayman, 2///NT/3 are transfers LEADS K 10 9 Q J 10 Q J x J 10 x 10 x x  
2♣ 11-15 5 NO 4 card Major 3 forcing normally Maj 5/5 opener rebids   10 x x x 10 9 x 9 8 7 x H x x H x x x x x   
2♦ 11-15 5 NO 4 card Major 3 forcing but may be other best 3 card Maj   H x x x x H x x x x x x x x x x x x  
2♥ 7-11 6 2 NT response asks for clarification n.b. min=7-9  max=10-11              
Good suit= AKxxxx/AQxxxx/KQxxxx
2♠ Rebids 3= min + bad suit  3 = min + good suit CARDING METHODS Describe primary method. State alternative in brackets.
3=max + bad suit  3=max + good suit 3NT= AKQxxx(x) On partner's lead High encourage**      (** Attitude on opening lead)
2NT 22-23 balanced 3 = Stayman,3/3 are transfers,3=5 & 4  (3-3-3=5 & 4♠) Low ODD  Peter EVEN
3 Bids <11 7 3NT = Solid Minor, Suits:6Pt non/7Pt Vul   4 is rescue over 3NT  On declarers lead Low ODD  Peter EVEN
4 Bids any 7 4NT is Ace asking**, Suits: 7Pt non/8Pt Vul    **5no Ace    5NT 2 Aces When discarding Generally Natural   (least wanted card is discarded)
otherwise Ace bid Exceptions to above trump peter shows 3rd trump and ruffing value
DEFENSIVE BIDS SLAM CONVENTIONS Meaning of Responses Action over interference
OVER Meaning Opponents Defensive Methods Checkpoint   Blackwood 5= 0/3   5 = 1/4 }
CALLS open with Trump K is 5th 'Ace' 5 = 2  5 = 2 + Trump Q }        Generally
Simple 5 card suit Strong   Blackwood (when suit is unclear) }Double/Redouble: 1st step
Jump 2/2 - Variable Weak 1NT   5= 0/4 5=1 5=2 5=3 }     Pass       2nd step
Cue Bid Forcing Weak 2NT   Gerber 4 = 0/4     4 = 1 }     Next suit:  3rd step
1NT Direct Protective Weak 2 bids Treated as 1s (Direct over NT) 4 = 2       4NT = 3 }
15 - 17 13 - 15 Weak 3 Bids In 2nd position:-   Next up for take-out
Responses In 4th position:-    Double for take-out OTHER CONVENTIONS
2NT Direct Protective 4 Bids  x Minor T/O     x Major Penalty 'TRIAD' overcalls (of 1 of a suit having min 2 suits x 5 cards)
TRIAD Multi   2NT = Lowest 2 unbid suits 3 of suit = suit bid + highest unbid suit
Responses    
ACTION AFTER OPPONENTS INTERVENE WITH 'HEXAD'
Simple/Jump  Overcall Double May be penalty or Sputnik (see below) Defence to either 1NT, Artificial 1 or Artificial 1
Double Re-double New Suit Jump in Jump 2NT x = penalties
Values new suit Raise 2, 2, 2,2 shows 5 card suit
1xx no 5 card suit Ignores double Preemptive Raise to 3 2NT = 2 Suit hand, 5 & 5, 5 & 5 or 5 & 5.
Other SPUTNIK: Non v Vul: Only at ONE level otherwise to TWO level. 3, 3 or 3 shows 5/5 in suit bid + Spades
Doubles  
SLAM CONVENTIONS Meaning of Responses   DISCARD SYSTEM   (Tick Box)
Checkpoint   Blackwood 5= 0/3   5 = 1/4  
Trump K is 5th 'Ace' 5 = 2  5 = 2 + Trump Q   No System Usually least wanted card is discarded  
Blackwood (when suit is unclear)   Dods Even Card = that suit, Odd Card = other suit same colour  
5= 0/4 5=1 5=2 5=3   McKenny Low Card = Lowest of the other 2 suits  
Gerber 4 = 0/4     4 = 1     High Card = Highest of the other 2 suits  
(Direct over NT) 4 = 2       4NT = 3  
STAYMAN
OTHER CONVENTIONS              
                A response to partner's opening bid of 1NT with RHO passing.  
When Opponents Open One in a Suit              
                2 asking partner to describe hand:  
'TRIAD' Opener responds  2 = no 4 card major  2 = 4 hearts and maybe 4 spades  
                2 = 4 spades but not 4 hearts.   2NT = Both majors 4 card.  
Shows 2 five or more card suits.
2NT = Lowest 2 unbid suits TRANSFERS
3 of a suit = suit bid + highest ranking unbid suit               
An instruction to partner after his opening bid of 1NT with RHO passing.
When Opponents Open 1NT or a Conventional (Artificial) 1 or 1              
                2 = partner please bid 2         2 = partner please bid 2  
'HEXAD' 2 = partner please bid 3         3 = partner please bid 3   
x = penalties  
2, 2, 2,2 shows 5 card suit If a double of opponents bid of a natural suit, at any level,is for
2NT = 2 Suit hand, 5 & 5, 5 & 5 or 5 & 5.                                                                            a) take-out = no action 
3, 3 or 3 shows 5/5 in suit bid + Spades                                                                            b) anything else = ALERT
If a double of opponents conventional bid of a suit, at any level,is for
SPUTNIK DOUBLE                                                           a) showing you have that suit = no action
Used when opponents overcall  the opening of 1                                                           b) anything else = ALERT
When the overcall is 1, Double shows 4 hearts & 8+ points If a double of opponents bid,of No Trump, at any level, is for a) penalties = no action
When the overcall is 2 or 2:-                                                                                       b) anything else = ALERT
(1) Opponents are not vulnerable:- Shows 8+ points and ideally both 4 card majors.  
(2) Opponents are vulnerable:-      Always for penalties. If a double of opponents bid of No Trump, at any level, is for a) penalties = no action
                                                                                      b) anything else = ALERT
OGUST
Rebid by opening weak 2/2 bidder to 2NT by partner (asking for clarification).  
  EACH MEMBER OF A PARTNERSHIP SHOULD HAVE MATCHING CONVENTION CARDS
3 = min points + poor suit          3 = min points + good suit
3 = max suits + poor suit       3 = max points + good suit  3NT = AKQxxx(x)